12/29/2023 0 Comments Hand crossbow statsRogue's Ring - Continuous: Blur, Hawkeye, Raptor's Sight, Sniper's Shot. Gloves of Dexterity +6 Third Eye Sense Amulet of Second Chances Bracers of the Hunter Wings of Flying Headband of Intellect +6 +5 as well as Splitting, Distance, and Keen is a personal favorite of mine. Two Long Range Hand Crossbows - Depends on the gold you have to throw around. Rinse and repeat to get +5 Inherent to all stats And start out on your Rogue's Ring with Continuous Blur so you can hide in combat.ฤก5xGate Scrolls, used to summon an Efreet. Helping Hand Reloads your hand crossbows for you - get this ASAP. Special abilities/qualities of note: Hide in Plain Sight(via the Dark Creature template), in addition to the level 11 rogue ability Skill Mastery which lets you take 10 on selected skills(see above) in combat. You could even pick up Craft (Alchemy) if you feel like throwing some poisons into the mix, but they're not needed. Skills of note - Hide, Concentration, Move silently, Spot, Listen, others depending on goal, focus, or party. Level 1 - Unorthodox Flurry (Hand Crossbow) Level 1 - Monastic Training (Psychic Rogue) Psychic Warrior ACF: Mantled Warrior, Freedom Mantle (For Dimension Hop) ![]() Monk ACF: Chaos Monk, Martial Monk, Invisible Fist Template: Dark Creature +1 LA (buy off at level 3) The other 7 levels I am unsure about, and will just fill in with something I consider to be "not that bad" right now. The two things that are guaranteed to stay is Psychic Rogue 11 and Monk 2. ![]() ![]() Obviously, criticism and advise is more than welcome. It's not a terrible build, by any means, but it's nothing game breaking either. I've been working on this build for a while, more of a gimmick than anything, but I like where I've taken it.
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